Currently I’m collaborating with a video games company using the middleware FMOD under Unity. I’m composing the music & creating all the sound effects and helping on the code and the implementation.
On this page, you can see some past projects and compositions.
Some music I made for a turn based RPG videogame. You can listen to the full clip on my Soundcloud, wich could
be found at the end of the page.
Implementation and design of the audio in Unity. There's a main theme from the game, main menu audio design
and a real gameplay with audio of the game. Only 2 sfx are from external libraries, which could be?
EXPLANATION UNITY + FMOD (ENGLISH)
Explanation of the integration I made with the Audio in Unity from FMOD. SFX and music made specifically
for this project(GAMEPLAY STARTS AT 3:05)