Implementation and design of the audio in Unity. There's a main theme from the game, main menu audio design
and a real gameplay with audio of the game. Only 2 sfx are from external libraries, which could be?
EXPLANATION UNITY + FMOD (ENGLISH)
Explanation of the integration I made with the Audio in Unity from FMOD. SFX and music made specifically
for this project(GAMEPLAY STARTS AT 3:05)